The question has come up about the economic fallacies buried in the Parker Bros. game "Monopoly", and it got me thinking. How about a "Territorial Monopoly of Protection" game? Everywhere you land on the board, you go to jail, pay a fine, get regulated, conscripted, or lectured by minions of the state. Your only way to "win" is to land on the "become a state bureaucrat" square. Then you get to oppress the other players.